Locations

This is a list of locations in the world of Kin.


Worlds and Domains

  • Novaedia – The primary world in which events are set
  • The Mirror Realm – The world to which

 Countries and Provinces

  • Alluna – The province in southern Meridia; the primary language spoken is Allunarian, a dialect of Meridian; the locals are called Allunarians
  • Centralia – The country central to all others; the origin country of Canikin; the primary language spoken is Centrish; the locals are called Centrians
  • Depesco – A province in northern Meridia; the primary language spoken is Depescan, a dialect of Meridian; the locals are called Depescans
  • Gharbaladesh – The country to the west; the origin country of Chitikin; the primary language spoken is Gharbaladeshi; the locals are called Gharbaladeshi
  • Meridia – The country to the south, composed of Depesco and Alluna; the origin country of Merkin; the primary language spoken is Meridian; the locals are called Meridians
  • Norlandy – The country to the north; known to the locals as Nordulanthir; the origin country of Drakin; the primary language spoken is Norlandic; the locals are called Norlanders
  • Samo Jamai Archipelago – A collection of five islands (Poli, Mali, Nesi, Fili, and Fri) east of Meridia; the origin country of Lillikin; the primary language spoken is Talapan; the locals are called Samo Jamaians
  • The Skyle of Neybis – A large, semi-artificial island that floats above the clouds; the origin country of Pterokin; the primary language spoken is Neybian; the locals are called Skylings (Pterokin that do not reside in the Skyle are called “Grounders”)
  • Vyssia – The country north of Norlandy; known to the locals a Vysoondokayaar; the origin country of Kerakin; the primary language spoken is Vyssian; the locals are called Vyssians
  • Xiaofeli – The country to the east; the origin country of Maukin; the primary language spoken is Xiaofelese; the locals are called Xiaofelese

Cities and Towns

  • Centropolis – The capital of Centralia
  • Harbordell – A small town in the south of Centralia

Sanctuaries

  • Havens Cliffe – A large subterranean refuge inside of a mountain; originally built as a military base for soldiers in the north during the Central War
  • Havens Dune – A large subterranean refuge under a desert; originally built as a military base for soldiers in the west during the Central War
  • Havens Hollow – A large subterranean refuge under a forest; originally built as a military base for soldiers in the east during the Central War
  • Havens Reef – A large underwater refuge; originally built as a military base for soldiers in the south during the Central War

Organizations

  • Esco – A company providing worldwide means of public and international transportation; responsible for the Esgo, a series of train routes connecting cities and countries; run by the Escobarre family and headquartered in Depesco
  • Pacificorp – A large venture capitalist firm located in Depesco; run by the extremely wealthy Pacifica family
  • Roman Industries – A defunct research and development company headquartered in Alluna responsible for providing much of the experimental creatures and weaponry utilized during the Central War; once run by the Romani family before its acquisition by Pacificorp following the war